Revisiting Fallout - install
September 25th, 2008
It is that time again. I delve back into the oasis of great games from the past, looking to find my childhood. Silly, isn’t it? I carry my childhood with me, hoping to be as good a parent as mine before me.
Spurred by people talking about GOG.com, I managed to get my hands on Fallout and Fallout 2, for the price of a cup of coffee and a light lunch at my favorite coffee bar.
Download and install went as well as it should, though I was a bit shocked to see Tim Cain as the Fallout icon. This happens for both Fallout and Fallout 2, as his image is hidden in the 48×48 pixel version of the icon. Phew.
I went on the net finding high resolution patches for both Fallout and Fallout 2 at NMA. Reading the Readme I installed the patch, knowing I could get it uninstalled by running the patcher again.
I changed the patch’s ini file to set my resolution to 1280×1024, and started the game. Which crashed with a message that it couldn’t set resolution to 640×480. A bit of research put the blame on the file ddraw.dll
in the game directory. I removed it (by renaming it to ddraw.dll
), making the game revert to Windows’ version (installed with DirectX and/or the gfx card drivers?), then it worked just nice. I also read that this was due to ATI drivers - and since the game works without the high res patch, with the supplied ddraw.dll, I guess it is supplied to avoid the problem in the first part. Possibly the packaged ddraw.dll
allows 640×480 res, breaking the high res patch.
A fix sets the color (bit depth) to 16 bits, avoiding a screen blackout bug - this might or might not have been fixed in GOG’s version of Fallout, but with this set in the patch’s ini file you won’t get the loading screens.
Edit: I also had some problems in the Rad Scorpion caves outside of Shady Sands. When I entered the map, I couldn’t scroll around, and even the exit area was outside of the screen. efin says in the GOG forums:
Also, I don’t know if anyone else has had this problem, but with the hi-res pack I couldn’t go anywhere in the radscorpion cave. I could move around the screen, but I couldn’t scroll to go anywhere else other than the first bit you c an see. It appears to be wrong numbers put into an .ini file.
If you have this problem, go to the “f1_res” folder and open “map_edges_F1.ini” - in it you’ll see the edges mapped out by number for each section of the game. Here is what I have for the Caves section:
NAME = CAVES
ELEVATION = 1
LEFT_EDGE = 1568
RIGHT_EDGE = 2540
TOP_EDGE = 1840
BOTTOM_EDGE = 1532I’m not sure if these are accurate, but they worked for me. Have fun!
So, now it is time to start the fun.
One GOG.com invite code to give away
September 25th, 2008
Update: It is given away.
I was so lucky to receive a code from a random passer by, and as I was told I could give one on myself, I thought I’d pass it on.
Therefore, if anyone would like to try and buy some Good Old Games from GOG.com, feel free to ask me for a invite code. First come, first served. My email address is made up from my handle “tormodh” and the domain of Google’s popular email client - “gmail.com”, or you could drop a line in the comments below. Email entered in the field (for email) will not be shown to others than me.
More info (same links as supplied by Mart):





